Welcome to CheatsNetwork.com !
Welcome to the home of Cheats Network where you will find a contantly growing database of cheats for all the major consoles and more.

CNK V2.0 - Webmasters
Version 2.0 of the CNK Integrator is currently in development, until its completed you will be unabled to download version 1 or create new accounts.
Latest News and Events
New Poll Script
Cheats Network Update
Advertisement
Displaying Cheat
Star Trek: Armada 2
 
[Platform: PC-CDRom] [Author: Neophyte]
[Cheat Codes Club: Star Trek: Armada 2]

[Served: 4091 Hits] [Modified: December-9-2001 9:01am]
Cheat Codes
While playing a game, press [Enter], type one of the following codes, then press [Enter] to activate the corresponding cheat function:

Increase Ship AI = canofwhoopass
Additional Dilithium =
showmethemoney
Boot List in multi-player mode =
screwyouguysimgoinghome
Chat List in multi-player mode =
phonehome
Mission Skip =
kobayashimaru
Lose Mission =
kobayashimaru_lost
Enter Gamma Quadrant =
imouttastepwithreality
Enemy's Science ships disappear =
nomoreships
Faster ship production =
youstopmecold
Faster crew production =
avoidance
Unknown =
bradcast
Unknown =
directed

Invincibility
Note:
This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "rts_cfg.h" file in the game directory. Change the values for the following lines to "0.0" so they resemble:
float EASY_DAMAGE = 0.0;
float HARD_DAMAGE = 0.0;

Begin a game on the easy or hard difficulty setting to have shields that cannot be harmed by normal weapons.

No damage
Note:
This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "rts_cfg.h" file in the game folder. Locate the following line:
// // DIFFICULTY SETTINGS // //
Damage coefficients for incoming damage for user in single player float
EASY_DAMAGE = 0.5; float HARD_DAMAGE = 2.0;

Change the values to 0.0 to prevent damage to your ships. Note: You can still get damaged by remaining in certain nebulas.

Better transporters
Note:
This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "rts_cfg.h" file in the game directory. Change the value in the "TRANSPORTER_MAX = 5" line to a higher number to transport more people.
Faster transporters
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "rts_cfg.h" file in the game directory. Change the value in the "float TRANSPORTER_DELAY" entry to "0.0" (or "0.1").
 
Better resources
Note:
This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "rts_cfg.h" file in the game directory. Change the following settings under the "// resource gathering parameters" to change the corresponding resource.
Edit the "int cfgMaxDilithium" value to change the maximum amount Dilithium that can be mined.
Edit the "int cfgMaxOfficers" value to change the maximum amount of officers.
Edit the "int cfgMaxCrew" value to change the maximum number of crew members.
Edit the "int cfgStartingDilithium" to change the initial amount of Dilithium available.
Edit the "int cfgStartingCrew" to change the initial number of crew members.